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Thread Statistics | Show CCP posts - 15 post(s) |

Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 14:14:00 -
[1]
i wonder how many people are going to quit now it should be much safe in low in in about 2 weeks.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 15:35:00 -
[2]
Well I love how much you just runied about 10 Trillion isk in the market its going to crash hard and fast.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 15:55:00 -
[3]
Originally by: Stab Wounds
Originally by: Dungar Loghoth As a mission runner who has never going into 0.0 or used a micro warp drive,
the majority of EVE don't get their jollies off by ganking PVE inclined people like your fail nano-exploit alliance
more PL tears they taste soooo sweeeet
he was in 2 nano fail alliances Tri and PL but he was also in goonfleet before that and was kicked out because he was too annyoing/stupid.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 16:00:00 -
[4]
Originally by: Dungar Loghoth Edited by: Dungar Loghoth on 25/07/2008 15:57:02
^^^^ yes this is me im the gay one
Originally by: CCP Dionysus The speeds that are being nerfed are exactly those huge speeds. Ship travelling in the 2-5km/s or so range won't feel this too badly.
So you decided that because these game-breaking speeds are so common, despite costing 4b+ for the implants, 200m for the MWDs, and hundreds of millions of isk for the rogues/faction ODs, etc, that it would a good idea to spend countless hours trying to fix it?
I wonder how many other bugs could have been addressed that actually effect a wide player base, ones that have been around for months, but were not because of this prudent use of programmer time.
Heh Prudent use of programmer time you know they Made Ambulation right? Walking around in stations in a ****ing space ships shooting game?
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 16:02:00 -
[5]
Originally by: CCP Dionysus
Originally by: Matrixcvd
SO did that 4km/s vaga not really have T2 lows but Republic fleet ODs? come on now tell us the truth, T2 polys with there 7& bonus... You can tell us you got that number right off EFT wiht all the best implants and fittings, barely broke 4km/s, and btw breaking 4km/s doesnt mean 4028m/s either.
Vagabond: High: nothing Med: 10mn microwarpdrive Low: Overdrive Injector System II x2
Rigs: Auxilliary thrusters II x2
Implants. full snake set.
No special named modules etc.
Why in the hell would you fit a ship like that?
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 16:09:00 -
[6]
Originally by: Tobias Sjodin
Originally by: CCP Dionysus
Originally by: Matrixcvd
4km/s vaga
Vagabond: High: nothing Med: 10mn microwarpdrive Low: Overdrive Injector System II x2
Rigs: Auxilliary thrusters II x2
Implants. full snake set.
No special named modules etc.
So you're saying you need a full snakeset after the patch to get a vagabond to ~4km/s?
a Full snake set and T2 rigs.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 16:55:00 -
[7]
a full set of HG snakes costs more then a couple caps why this is so ****ing brain dead its not even funny.
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Aprudena Gist
GoonFleet GoonSwarm
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Posted - 2008.07.25 17:42:00 -
[8]
Originally by: Tiirae people raving about the 4km vagabond setup posted seem to be missing that:
- it has a t1 mwd - it has no skills
so if you add decent navigation skills and faction mwd you will be able to achieve that speed for like 250m or something, which is pretty reasonable.
People that didn't read the dev blog means you. The Quality of the MWD will no longer affect speed and of couse it has skills its most likely an all V pilot that he us using on Sisi you dolt. Peoeple are griping about it because it has a full ****ing HG snake set and T2 Rigs Like a 4 billion isk setup.
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